diff --git a/Instalation.md b/Instalation.md index 7913275..d3a9181 100644 --- a/Instalation.md +++ b/Instalation.md @@ -1,11 +1,12 @@ -Getting Started -Installation +# Getting Started -Install the UUIF plugin from FAB.com. +## Installation + +### Install the UUIF plugin from FAB.com. In Unreal Editor, go to Edit → Plugins, search for UUIF (Universal User Interface Framework) and enable it (if it’s not enabled already). Unreal Engine will ask you to restart — confirm the restart. -Select your UI theme after restarting. +### Select your UI theme after restarting. With UUIF enabled, you must choose a theme that controls the default colors, fonts, padding and other style parameters. Go to: Edit → Project Settings → Game → UUIF Settings → UUIF Default Theme @@ -17,7 +18,7 @@ You can now place UUIF widgets in your project. Yes — that’s really all you need to start. 😊 All UUIF widgets will appear automatically in your Widget Blueprint palette. -Demo Content (Optional) +### Demo Content (Optional) A full demo is included with the plugin to help you understand how each widget works. @@ -30,7 +31,7 @@ UUIF Plugin → Content → Demo → Widget → WBP_UUIF_Menu These examples show recommended usage patterns and typical UUIF workflows. -Styling Your UI +### Styling Your UI All widget styles can be customized through the theme file: