From ba91ca42aa408908dbc78a6aaa0e379421a413a9 Mon Sep 17 00:00:00 2001 From: karkulak Date: Wed, 26 Nov 2025 08:22:31 +0000 Subject: [PATCH] Aktualizovat Instalation --- Instalation.md | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/Instalation.md b/Instalation.md index 535bd61..5b0bdbc 100644 --- a/Instalation.md +++ b/Instalation.md @@ -3,20 +3,26 @@ ## Installation ### Install the UUIF plugin from FAB.com. -In Unreal Editor, go to Edit → Plugins, search for UUIF (Universal User Interface Framework) and enable it (if it's not enabled already). -Unreal Engine will ask you to restart — confirm the restart. +In Unreal Editor, go to Edit → Plugins. ![1plugins.png](1plugins.png) + +Search for UUIF (Universal User Interface Framework) and enable it (if it's not enabled already). Unreal Engine will ask you to restart — confirm the restart. ![2enablePlugin.png](2enablePlugin.png) ### Select your UI theme after restarting. -With UUIF enabled, you must choose a theme that controls the default colors, fonts, padding and other style parameters. +With UUIF enabled, you needo to choose a theme that controls the default colors, fonts, padding and other style parameters. Go to: _Edit → Project Settings → Game → UUIF Settings → UUIF Default Theme_ and select: _UUIF_ThemeSettings_ +![3theme.png](3theme.png) + +![4selectTheme.png](4selectTheme.png) (Recommended: use this default theme and adjust colors / fonts directly inside it.) +![5use.png](5use.png) You can now place UUIF widgets in your project. Yes — that's really all you need to start. 😊 All UUIF widgets will appear automatically in your Widget Blueprint palette. + ## Demo Content (Optional) A full demo is included with the plugin to help you understand how each widget works.