Home - About UUIF
This plugin is completely stand-alone as it is — it does not require any additional dependencies. UUIF is fully functional from Unreal Engine 4.27 up to 5.6 (including 5.7 Preview).
You do not need any C++ knowledge or coding experience to use it. Everything is handled entirely inside Blueprints.
There is no manual initialization required and nothing you need to “force-start”. All core functionality is pre-configured inside the plugin's custom Game Instance class, so the system is ready the moment your project loads. Because of this, the plugin should theoretically work fine in multiplayer as well — although this has not been tested yet. If you end up trying it before I do, feel free to let me know how it goes! 😊
I would truly appreciate any rating on FAB.com. Positive reviews make my day — and negative ones help guide me in the right direction so I can improve the plugin further. It's already great… but I want to make it even greater. 😄
How to install